Larps

horde

1-900-PSY-CHIC (Alyse Leung, 2026)

  • By Alyse Leung
    • 6 - 12 players
    • 1 facilitator/GM
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“I don’t care if you’re psychic or not, but for this job, you are a psychic.” (quote from the 1-900-PSY-CHIC job training video).

“Need answers? Get the thoughtful, confidential insight you seek for just $1/minute.” (quote from a 1-900-PSY-CHIC advertisement)

Explore the unexpected human connections that form between dial-a-psychic gig workers and the people who call for help.

Game setting: Approximately the US in the 1990’s. A time when people made phone calls from landlines and many people ... (read more)

City Council of Hound's Teeth (Alleged Entertainment, 2004)

  • By Susan Weiner and Vito D'Agosta
    • 13 - 22 players
    • 1 - 3 facilitators/GMs
    • 3 hours
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Every Thursday evening, the City Council of Hound's Teeth meet to discuss the issues of the week. This is an open meeting, and anyone who wants to ask something of the council is coming. From frantic farmers complaining about the zombie they saw traversing their field, to a new religion that wants to establish a temple, to a troupe of adventurers trying to free their party member who got caught picking some Lord's pocket, everyone in the area seems to have something that they think is vitally im... (read more)

Panel: the LARP (Justin du Coeur, 2000)

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Panel: the LARP is a 50-minute LARP in the form of a panel discussion, which satirizes both LARPs and panel discussions. It is a lightweight, easy to run filler game for a large number of players, which has run several times at LARP and science fiction conventions.

Panel is similar to a Horde game, in that it has a small number of Player Characters (the Panelists) and a large number of "horde" (the Audience). However, in this game (unlike most Horde games) each Audience member generally g... (read more)

PRAWN (Interactivities Ink, 2002)

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So, there you are, sweltering in the heat, looking for a way – any way – to cool off. Suddenly, with the sound of trumpets, a swimming pool appears over the horizon. You leap to your feet and shout, “eureka!” You’ve figured out a way to beat the heat! You’ll throw a live action roleplaying game.

PRAWN is the live action game of seafood. Players can create their own characters as long as those characters are edible by humans, and can fit in a large fish tank. For best results, PRAWN should be ... (read more)

So, there you are, sweltering in the heat, looking for a way – any way – to cool off. Suddenly, with the sound of trumpets, a swimming pool appears over the horizon. You leap to your feet and shout, “eureka!” You’ve figured out a way to beat the heat! You’ll throw a live action roleplaying game.

This is the second module for PRAWN. PRAWN 2 is set in a pet shop.

You need the PRAWN base rules to play the modules, so make sure to download that first.

Retired Ambitions (Giant Squid Iron GM 2026, 2026)

  • By Arthur Davis, Isaah Hastings, Alyse Leung, Will Ober, Adam Quinn
    • 5 - 12 players
    • 1 - 2 facilitators/GMs
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Retired Ambitions

Life rarely offers second chances. The oldest among us know this best. Yet when a group of retirees becomes stranded in the woods during what should have been an uneventful outing, they find themselves crossing paths with strange fae who can take on the faces of their pasts and offer them a chance to relive moments of their histories – and, perhaps, to make different choices this time. Retired Ambitions is a heartfelt LARP for 5 to 12 participants. Most players will portray re... (read more)

Saturday Market (Alleged Entertainment, 2015)

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Welcome to the bustling metropolis of Las Sillas, California, home of the Las Sillas Saturday Market. Las Sillas prides itself on fresh, organic produce so you can live healthy and environmentally friendly.

Elsewhere, companies such as Greenetics International have taken over the market for produce, and you can scarcely find a truly organic item in any supermarket. But such a thing would never happen in Las Sillas. And surely there will be no potential problem from the Saturday Market sitting d... (read more)

Time Travel Review Board (Alleged Entertainment, 2008)

  • By Susan Weiner, Vito D’Agosta, Jaelen Hartwin, Nat Budin, Anne Wiltgen
    • 12 - 24 players
    • 3 - 5 facilitators/GMs
    • 2 hours
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Tragically-killed puppies. Embarassing TV gaffes. Burned toast.

These everyday tragedies are relics of the past now that time travel has been invented! But who will safeguard the past from those who would tamper with it for malicious purposes?

On December 1st, the Time Travel Review Board of the NSF will review all applications for time travel permits leaving during the year of 2104. Please come prepared to explain your project and the larger impact of your work.

History will be made (and unm... (read more)