Larps

time-travel

Finding your soulmate doesn’t guarantee a happy ending. Two friends met in college, got married and invented time-travel together, only to discover that it didn’t work quite as they had theorized, and that they hadn’t predicted the strain that time-travel would put on their relationship. How do you build a life together when one partner is always leaving the present to visit the other partner’s past, while the other has to care for their unconscious body until they return? What kind of relations... (read more)

Time Travel Review Board (Alleged Entertainment, 2008)

  • By Susan Weiner, Vito D’Agosta, Jaelen Hartwin, Nat Budin, Anne Wiltgen
    • 12 - 24 players
    • 3 - 5 facilitators/GMs
    • 2 hours
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Tragically-killed puppies. Embarassing TV gaffes. Burned toast.

These everyday tragedies are relics of the past now that time travel has been invented! But who will safeguard the past from those who would tamper with it for malicious purposes?

On December 1st, the Time Travel Review Board of the NSF will review all applications for time travel permits leaving during the year of 2104. Please come prepared to explain your project and the larger impact of your work.

History will be made (and unm... (read more)

You f*cked it all up. You had a month to work together, to build your connections with those who unknowingly depend on you, to build your power and wrest the world back from the Shadows. But no one could agree who to trust, and in-fighting and deceit made your well-functioning team into a bunch of pathetic losers. And now Death Himself stalks the skies, and your university and the entire town lie in ruins. It is too late to do anything to stop him. Your power is based on your connections to othe... (read more)