Larps

relationships

There was a deep darkness. Then a burning light. And now you're here.

Whatever you thought the afterlife would be, this isn't what you expected. Your soul feels restless, fraying. Unless you manage to connect it to a proper afterlife soon, you'll be stuck like this forever.

This is a mildly serious, vaguely philosophical game about exploring the afterlife, figuring out why you died, and deciding where to go from here.

Afterlife is a lightweight 2-hour secrets-and-rituals game for 11-17 ... (read more)

The Awful Truth (Hank Kuhfeldt, 2006)

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What is an addiction? Is it a chemical or mental dependence or is it a desire to return to a place where your hurts were less and you could be somebody? Why does the latchkey school boy day dream about faraway places and adventures on his own? Why does the junkie need that next fix? Where do you go when you dream? What about when you are high?

Faeries are real. They are not the sad sack parodies of life that some games make them out to be, nor are they merely carefree sprites that exist only ... (read more)

Twelve women, friends and strangers, happen to get into the same elevator. Enroute to important engagements, everyone has tough decisions to make. Nobody’s plans for the day included getting stuck in an elevator, but everyone now has the chance to pause, talk to some of the people who matter the most, get advice from strangers, and grapple with what to do next.

This game is about connections, conversations, hard life decisions, conflicting expectations among people who love each other, and the ... (read more)

Cast Party (Alleged Entertainment)

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Tonight is the cast party for a small community theater in a large college town. Their latest show "The Night Watchman's Daughter" has just finished relatively successfully. It was well- reviewed, covered its costs through ticket sales, and even made enough money to pay for some food and booze for a nice cast party. The last showing has gone up and it's time to relax, hang out with friends in the cast and talk about what's next.

Cast party is a game that looks at the relationship between pl... (read more)

Emotional Baggage (Alleged Entertainment, 2015)

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A handful of airline employees hopped a plane on it’s way to to be decommissioned, heading from Honolulu to Southern California. Shortly after reaching cruising altitude, they heard a fight in the cockpit, and then everything went silent. The intercom is down and they don’t know where the pilot is taking them, or whether they’ll survive once they get there. There is no way out of the situation, all they can do is try to get through the next few hours. Fortunately, they all know each other very w... (read more)

Packing your life into boxes. . .so many boxes. . . As you prepare to close the door on one chapter of your life and move on to the next, you’re filled with memories of the past and dreams of the future. It’s a moment of hope and fear, sorrow and joy, loss and regret and the opportunity to start over—or sometimes, if you’re lucky, to heal the damage of the past. Thank goodness your friends will always rally around to help you pack, no matter what else happens in your lives.

Friends Help You P... (read more)

In the Jungle (Alleged Entertainment, 2007)

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Wandering dreamers
Cracked out screamers
No longer working working-poor
Washed-up dried out high class whore
Toasting fortune, that bloody liar
Camped around the jungle fire

Misty got some coffee. Rich got some stew bones. There’s an onion, a carrot, a handful of barley, and, of course, a splash of wine. Tonight, we feast! Then the flasks pass around and everyone has a story to tell.

Here’s the underside. Some people are crazy. Some saw things they couldn’t take an... (read more)

Finding your soulmate doesn’t guarantee a happy ending. Two friends met in college, got married and invented time-travel together, only to discover that it didn’t work quite as they had theorized, and that they hadn’t predicted the strain that time-travel would put on their relationship. How do you build a life together when one partner is always leaving the present to visit the other partner’s past, while the other has to care for their unconscious body until they return? What kind of relations... (read more)

The Road Not Taken is an experimental LARP of decisions and emotions. In it, each player will have the opportunity to take the spotlight in a scene and make a tough decision. The game can handle 6-12 players.

The scenes in The Road Not Taken are not continuous. There is no continuity of plot or character for each scene. Before each scene, the players will get new characters specific to that scene. Think of the game as 6-12 mini LARPs each lasting about 10 minutes, but building to a whole.

... (read more)

A game about relationship building and consent. Players interact with a partner to define their characters, go on the eponymous third date, and explore the budding sexual relationship through touch and consent gaining.